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Yorkshire Rugby Series Rules and Regulations – Boys :

Year 7 – SPECIFIC RULES

  • Maximum 12-a-side with 5 forwards
  • Played on half pitch
  • Size 4 Balls
  • Max Playing Time – 70 minutes
  • Strike and no push
  • No Line Outs – FREE Pass
  • All restarts Free Pass
  • Scrum half MUST not move past the centre of the scrum
  • No squeeze ball or fly hacking
  • Fend off below armpit
  • Kicking from hand allowed BUT handling encouraged
  • NO kicking at goal

Year 8 – SPECIFIC RULES

  • Maximum 13-a-side with 6 forwards
  • Played on half pitch
  • Size 4 Balls
  • Max Playing Time – 80 minutes
  • Contested 6 player scrums, No 8 pick up
  • No Line Outs – FREE Pass
  • Drop Kick Start/Re-start
  • Scrum half MUST NOT past the centre of the scrum
  • Fend-off below armpit and fly hacking allowed
  • Kicking from hand allowed BUT handling encouraged
  • NO kicking at goal

Year 9 – SPECIFIC RULES

  • Maximum 10-a-side
  • Played on a half pitch
  • Size 4 Balls
  • Max Playing Time – 80 minutes
  • Drop Kick Start/Re-start
  • Uncontested line out (Max 4 player, plus thrower)
  • Contested 5 player scrum, with safety encouraged
  • Scrum half MUST not move past the centre of the scrum
  • Kicking from hand allowed BUT handling encouraged
  • Fend-off below armpit and fly hacking allowed
  • NO kicking at goal

Year 10 – SPECIFIC RULES

  • Maximum 10-a-side
  • Played on a half pitch
  • Size 5 Balls
  • Max Playing Time – 80 minutes
  • Drop Kick Start/Re-start
  • Uncontested line out lifting permitted(Max 4 player, plus thrower)
  • Contested 5 player scrum, with safety encouraged
  • Scrum half MAY move past the centre of the scrum
  • Kicking from hand allowed BUT handling encouraged
  • NO kicking at goal

Year 11 – SPECIFIC RULES

  • Maximum 10-a-side
  • Played on a half pitch
  • Size 5 Balls
  • Max Playing Time – 80 minutes
  • Drop Kick Start/Re-start
  • Contested line out lifting permitted (Max 4 player, plus thrower)
  • Contested 5 player scrum, with safety encouraged
  • Scrum half MAY move past the centre of the scrum
  • Kicking from hand allowed BUT handling encouraged
  • NO kicking at goal

1st Team – SPECIFIC RULES

  • Maximum 10-a-side
  • Played on a half pitch
  • Size 5 Balls
  • Max Playing Time – 70 minutes
  • Drop Kick Start/Re-start
  • Contested line out lifting permitted (Max 4 player, plus thrower)
  • Contested 5 player scrum, with safety encouraged
  • Scrum half MAY move past the centre of the scrum
  • Kicking from hand allowed BUT handling encouraged
  • NO kicking at goal

Further Rules & Regulations

  • All players should play in their own age group unless written permission obtained from parents to play ‘up’ one year group (RFU stipulation).
  • However, 1st XV teams are likely to be comprised of students from Y11, Y12 and Y13.
  • All schools are to promote the SSP RU ‘Code of Conduct’ for Players, Spectators and Coaches.
  • For confirmation on any rules please visit englandrugby.com/agegraderugby:

 

Rules and Regulations – Girls :

YEAR 7 & 8 combined (Under 13) 

  • Max player 12 a side but can be changed to 10’s or 7’s dependent on numbers
  • Unlimited rolling substitutions
  • 5 or 3 player scrums strike, no push
  • Half a full size pitch
  • No-Hand-offs
  • No Kicking out of hand or for touch
  • No line-out
  • Kick-Offs and 22 drops replaced by tap free kick
  • After a tackle, only one player from each team can join the ruck or maul. The most players that can be in a ruck or maul are two players from each side – the ball carrier, the tackler, plus two additional player from each side.

YEAR 9 & 10 combined (Under 15) 

  • Maximum 10-a-side
  • 5 Player Scrums – UNCONTESTED
  • Half a full size pitch
  • Fend Off below armpit
  • Kicking allowed but handling encouraged
  • Kick-Offs and 22 drops replaced by tap free kick
  • 4 players in the line out, no ‘long’ or ‘quick’ throws
  • No limit on number of players who can join a ruck or maul situation

YEAR 11,12 & 13 combined (Under 18) 

  • Maximum 10-a-side
  • 5 Player Scrums – CONTESTED if all players are suitably trained
  • Half a full size pitch
  • Fend Off below armpit
  • Kicking allowed but handling encouraged
  • Kick-Offs and 22 drops replaced by tap free kick
  • 4 players in the line out, no ‘long’ or ‘quick’ throws
  • No limit on number of players who can join a ruck or maul situation
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